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79 Game Reviews

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Didn't play it long enough to give it a solid score. Controls were a bit clunky. It took me a minute to find the controls as it were so... I'll give it a 3. Playable and looked way cool. Just wasn't in the mood. Thanks for the submission.

Adjorr01 responds:

Hi, thanks for the feedback, there is a little help icon that can give you the full control list. I probably should have made this clearer, thanks for the input and for having a look!

Story elements are important but not as important as others are removing credit for. As for the sexist statement: I guess by those standards Mario is a terrible game as is Zelda and every Final Fantasy game out there. Hahaa. I guess my idea of story is that you can simply skip the story if it's not engaging to you. Flash games typically don't have impressive story lines anyways. I'm a platform gamer primarily but I've played flash games for years and in my opinion, story line is a cherry. Sure cherries are nice and tasty but they only make up a small part of the cake and the flavor of the cake is virtually unaltered by simply not adding it. Some of my favorite games on this site I've never even read the story. But, being the Final Fantasy player that I am, I love a GOOD story but not having one only makes me pay more attention to the game.

I do agree with a few of the reviews in the idea that it is repetitive but that's not by biggest complaint. My biggest complaint is that there is no actual customization. You level up as the game allows you to level up so there is no possibility of developing your own strategy. I.e. I've always been a fan of high speed and high attack/critical and low hp/defense (ninja style). This kind of unbalanced game play certainly has it's advantages and disadvantages but the point is that that's MY style. Customization is important because it allows the player to invest them self into the game play. It makes it much more engaging.

A lot of the appeal to strategy games is having multiple different strategies to choose from instead of the idea of learn the game play and learn the one strategy required to win then rinse and repeat. It's impossible to lose once you've even become slightly adept at the game system posing no real challenge, just a lot of clicking and dragging.

My final complaint is that this game play idea has been before numerous times. If you look at my favorites, I have a game on it that is like it but it is soooo much more in depth and challenging. The biggest appeal to me in that game though is it's originality. Although the play style has been done before, it's never been done like that thus it has a separation that this one doesn't. I was excited to see leveling up but it's not actually leveling up if the game dictates the order that you can do it and there is only 6 criteria to level up. More level ups and the ability to personalize your army would make this game unique and 10 times better.

My review is coming from about 45 minutes of game play so that's about the best factor here. This occupied my time for 45 minutes but I'd say only about 20 minutes was fun and the other 25 was me hoping that there was more. And yes, I unlocked a lot of game modes and no they didn't make me any happier about playing.

----- 2.5/5 -----

Very nice! Favorited. One thing I would like to see in an update though is the removal of being required to aim with the mouse. I'm using a track pad. Although I have a mouse I don't feel like digging it out. It is a little pointless even with the projectile attack. Often times I find as well that in the heat of battle it takes much needed seconds to make sure it is aimed properly because the slightest bit of angle and it goes upward instead of straight along the path. I suppose using it while in the air is the only use for the mouse aiming but even then you could just make the projectile angle towards the ground then just keep going on the ground. It's annoying for me to have to keep readjusting my cursor because dude keeps turning around. That's only worth a half a star decrease so, as much as I'm complaining about it, I would still play this game regardless.

None-the-less though, please update... just for me... because I'm special... ed... ... ..... ..... .........

----- 4.5/5 -----

vipervgames responds:

Thank you! I have had a lot of complaints about the attacking direction, but i needed it for 3 reasons: Later, there will be a *SPOLIERS* teleport attack that will require you to target with the mouse to get to the position. second, the projectile, as you mentioned and back attacks. you will get lots of them later that attacking left and right may be necessary.

It is a learning progress but I appreciate the feedback as I will tailor future games with your valuable insights! Thank you once more!

Not much to say other than I didn't like it. I did look at the description before playing it. I decided to give it a try knowing that I don't like platform jumpers or puzzle games. I've been surprised before though but this wasn't one of those times. Others might find enjoyment so I rated a 2 indicating that there is elements that could be enjoyed I just wasn't one to enjoy them.

I will however point out that the jumping isn't as broken as people are complaining about. I controlled the jumping just fine.

----- 2/5 -----

I can agree with the other reviewers on suggestions to game play. The common theme in all of the reviewers is that this game obviously lacks game play variety. Nice concept though! It's useful to fill a 10-20 minute time slot but any longer than that and this game gets mundane quickly.

Question 23: When an outbreak occurs, where do you go?

Best answer (according to test) - Military Base

Best answer (according to Zombie Survival Guide) - Home

According to the Zombie Survival Guide, which you said this quiz is based off of, ANY initial travel will almost certainly end in death due to the mad rush and panic of people. The best bet is to stay out of civilization's way. Zombies will have enough to focus on and will not yet be infiltrating houses. Homes are effectively defensible and the average American has enough supplies in their house to last as long as 3 months. Most places one can think of to go initially, millions have had the same idea. Gun store? Police station? Grocery store? Military base? Church? Mall <<dumb asses? No one or just a few people think about going to 'your' house or 'mine.'

In-fact, not only is this advice effective in zombie outbreak but this advice is effective for almost any major disaster that leads to power failure and the cease of running water. It is said that the first thing you do is go home and plug all the drains and run all the faucets. Fill any containers with water because that's going to be the biggest initial struggle even if you have a well because contaminants can easily make it into wells and wouldn't that be a terrible way to go?

Zombie survival guide recommends waiting at least 2 weeks before traveling. This is long enough for zombie hordes to start moving out of infested areas. In that 2 weeks one's biggest obstacles will be thwarting any would-be looters and making as little noise as possible. Even if you don't have a gun in the house, it's easy enough to fashion spears out of crude objects and spears are excellent defensive tools when defending staircases and doorways. Speaking of stairways, provided you could be quiet enough, destroying staircases would be even better because most houses have roof access thus second floor escapes. No stairs = no zombies in your living space. Quiet though is still recommended because if enough zombies were attracted, escape would be impossible and they would eventually pile on top of one another trying to elevate their position so, still, be quiet.

I can talk zombie survival for ages =)

The quiz was nice. I just like speaking about zombie survival and it's nice to get other people's ideas and opinions. I believe a military base wouldn't work out initially because of the rush of survivors. Anywhere where people are cramped together either in cars or on foot is prime slaughter fest in zombie apocalypse. Any travel would cause that situation to arise frequently in the beginning.

I'm not a hater, I just fundamentally disagree with that question. Most of the quiz was pretty well done though and accurate to the book.

<<< 4.5/5>>>

All I have to say is..... no reward...... poop

I beat it. It was too easy. I mean seriously, why is everyone saying they can't get past level 1? I beat it no problem. Just bitchtap your a off and you'll do good ;-] Or should I say bitchtap you D and your right button off.

The upgrades were too cheap by the way. I had them all by level 10

I guess the best way I could put this would be by saying this is just misplaced. I guess if this website was specifically for either God worship or children then you'd have made a good game but considering not, my vote is a one. That at least makes it so people who vote 3 or possibly even 2 could outweigh my vote. I don't see people voting 0 for this as I see no possible reason but haters will come up with any reason as I might have displayed.

I do want to make it clear that this is not a hater vote. I just don't think it's placed correctly. I probably won't allow my children to be on this site for a while and my daughter (4) can easily play this game. My son (2) would probably learn a thing or 2 from this game but I only get on this site when they aren't around due to the mixed content.

Joined on 10/27/12

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