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13 Art Reviews

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The dovahkin doesn't stand a chance. My logic comes from the fact that his low level weapons and armor couldn't possibly stop that attack. If his block was high enough to block elemental damage then it would only make sense that his armor would at least be deadric or at the very least orcish by that point. I wonder why no artist who has done skyrim art has done any other armor but fur and iron... at that level of the game dragons are outrageously hard unless you are a rouge with a bow and a lot of stamina to run away every time the dragon lands on the ground.

Although I admit that this isn't a contest of logic, ask yourself why people rate art? Even with fantasy elements people always gauge the realism. From shade work to background art to lighting to shapes and size orientation. All these things gauge the possibility that the piece of work is stylish and realistic. Unless you claim that this is folk art, you should consider logic in your art.

Awesome. My first character was a khajit and I picked khajits in all the other games [Oblivion and Morowind]

This one I think is your best work. The shading is done very well. You had clear dark spots and clear light spots which differs from a lot of your work. Most of your work just blends the lights and the darks and makes the shading look either slightly inaccurate or just too bright.

I do happen to agree with everything rahfa said from the chin to the blindfold. The hair however, is spectacular. If you would have spent as much time on the blindfold as the hair I'm certain this would be damn near perfect [other than the misplaced chin line]. Also I think her toes could have been better.

There's a few things you could have spent a little more time on and one thing that required revision but all-in-all great work. Very sexy.
------------- 4.5/5 --------------

Joined on 10/27/12

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